The Art of Roleplaying Games II got off to a shaky start in part to Chris developing a bulging disk in his cervical spine and needing surgery in September. Despite a very successful surgery and recovery, Chris was AWOL for most of September, recouping at home. Meanwhile, while holding the fort, I had a wicked cold that knocked me down hard (I have no immune system to speak of). To add, my family suffered the loss of my grandfather, and Gabe Marquez announced his plans to leave Krab Jab Studio the following month. My fort-holding was hanging by a thread, to say the least.
|Vinod Rams, Red Dragon Codex|
|Heather Hudson, Out of the Closet|
The games represented are a variety, from Advanced Dungeons & Dragons, to Shadowrun. Star Wars, Battletech, Mage Knight, Dragonlance, Heresy, Earthdawn, Unhallowed Metropolis and Wheel of Time are some of the other names of games, with a few publication pieces from Eldritch Entertainment, Onyx Path, and Pagan Publishing.
|Raven Mimura, Combat Mage|
Roleplaying games allow people to create fantastical characters and run them through "campaigns". The artwork created for these games are meant to get our own creative, fantastical juices flowing. They paint a picture of the future, of the past, of alien worlds filled with mythical creatures. It's pure fantasy in its basic form, giving the viewer a glimpse of a world that is filled with potential to manipulate and experience. You can't tell me that people who don't game have no fantasy life, no "other place/other time" their imaginations vacation to from time to time.
|Samuel Araya, Teloch Vovin|
This show runs through December 5th, 2013. - Julie Baroh